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Interview: A Chat With Valorant's Max Grossman On Killjoy, And Riot's …

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작성자 Flossie Augusti…
조회 4회 작성일 25-11-25 00:53

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Goredrinker is absurd. It's almost definitely going to eat a nerf before the season officially starts, and possibly some afterward. The build path for the item is really solid, with Ironspike Whip and Phage both being quality items to pick up early. The stats on the item alone make it gold efficient, which is surprisingly rare for so-called "mythic" it


The stats the Serpent's Fang gives aren't exactly fantastic, especially compared to the other, better lethality items. The main thing the Serpent's Fang provides is the ability to deal bonus damage to shields. Against enchanters and tanks that thrive on shields, it can be a nice item. However, building an item for one character just feels awful, especially when the efficiency of the item is so


Miss Fortune ( seemingly set to be playable in Ruined King: A League Of Legends tank champion of Legends story alongside other Champions ) is an easy-to-pilot champion with off the charts wombo-combo potential due to her ultimate ability, Bullet Time. Miss Fortune currently has a win rate of 53% and a ban rate of about 13% in Iron, Bronze and Silver divisions. When paired with crowd control centric supports such as intriguing newer addition Seraphine (whose ultimate lines us champs perfectly for game changing Miss Fortune plays), she can really devastate oppone


Looking at the mage mythics, it's hard to pick just one that feels the best to use. Liandry and Ludens are just as good as they've always been, and Hextech Rocketbelt is a fun option on certain champions. However, it's hard to beat the raw power of Night Harvester or the insane healing of Riftma


If Shaco received a Dragon Trainer Legendary, the traps can be baby dragons who spit fire at enemies who spring them. Alternatively, Riot could also go the Robot route and give Shaco a PROJECT or PsyOps skin, and both of which offer military aesthet


Chief can try shooting her, but all Lux has to do is use her barrier to block the bullets. She also has the ability to bind Chief in place, and if she does that she can use her ultimate to fire a massive laser of light that would easily break through Chief's ar


Some of these items complement certain champions so well that they are essentially broken , and they will remain that way throughout Season 11 unless they get nerfed. Many champions may be in a good place this season, but there are also certain champions who have effectively been permanently nerfed by these changes, either because the new items do not mesh well with them, or because Riot nerfed or removed certain stats and it


Thanks to his enhanced speed and reflexes Chief will be able to avoid almost all of Veigar's spells, except for his ultimate which is a lock-on, but as long as Veigar doesn't land his under spells, Chief's armor should protect him from the magic bl


As a Yordle, Veigar is adorably small, but he is actually a master of dark sorcery, and his magic power continuously increases as long as he lands a spell on an enemy. Veigar's entire kit revolves around the cage that he creates by twisting space, because it is the best way for him to hit people with his spe


Morde pulls enemies towards him with a massive spectral hand and when he ults an opponent, he fights them one-on-one in a pocket dimension. Morde would look great in a Mecha or Mecha Kingdoms skin, but the best option would be to give him a Battlecast skin so he could look like a cybernetic de


** Max Grossman: ** It was very much a gameplay-first situation, and the fantasy of Killjoy being this young, hotshot German engineer came after the fact. Many of our characters went that same way. We tend to start with gameplay mechanics first, especially since the game was in development for a very long time. Killjoy is one of the oldest characters in the whole roster, and she went through quite a few different iterations before we got to the final one. We test a toolkit first and experiment with varying ideas of gameplay. Or at least what we think is going to work. Then, during that initial prototyping, we try to figure out what "theme" appeals to that gameplay fant


He is currently holding a win rate of 54% in the lowest divisions, with a ban rate of about 3%. He is a late-game monster, providing team compositions an area of effect silence, a suppress, and an incredible amount of damage over time. He also has favorable match ups against many of the top picks in low division games, such as Zed, Fizz, and Ya


Sunfire Aegis is pretty much the best tank item in the whole game. All the other tank mythics are situational, providing utility that is, of course, for babies. True connoisseurs of League of Legends know that death is the best CC, and Funfire provides the best damage. Even after the nerfs, it's just that g


Rod gave Kassadin some much needed sustain and a big power spike, but with it now gone, he has to wait until late game to do anything worthwhile. There are no Mythic Items that compliment him, and if he faces a snowballing AD assassin with lethality, he will be countered for the rest of the g