Interview: A Chat With Valorant's Max Grossman On Killjoy, And Riot's …
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조회 2회 작성일 25-11-24 19:18
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All of these abilities look good with all of Lissandra's current skins, but they would look even better with a Legendary skin, especially if it's part of a skin line with a history of great particle effects like the Star Guardian
With Night Hunter (Passive), Vayne moves faster when engaging Champions. This ability works great with Tumble (S1), as this dash also gives her next attack a 40-percent damage boost. Meanwhile, her SIlver Bolts (S2) can either boost her damage, or get more attack speed with an emergency heal. Additionally, Condemn (S3) is a handy knockdown ability. Lastly, her Final Hour (Ultimate) increases her base attack and improves her Passive and S1 greatly - maximizing her combat potent
Among all Champions in League , Garen appears to have the most straightforward mechanics within lanes . In Wild Rift , Garen retains most of these perks, allowing players to go toe-to-toe with most Champions without worrying about resources. Garen's Perseverance (Passive) gives him decent health generation, allowing him to retreat without going back to base. This Passive works well with Decisive Strike (S1) and Judgment (S3), as they give him a speed boost as well as decent atta
Meanwhile, Sona has a healthy mix of support abilities. For instance, her Aria of Perseverance (S2) heals wounded allies and gives them a protective shield. Lastly, Song of Celerity (S3) gives Sona and her nearby allies a speed bo
** Max Grossman: ** There were a couple of different player types we wanted to appeal to with Killjoy. Most of our characters end up in that same place where there's a couple of competing character motivations and playstyles that we want to go after. Usually, there are two primary components: one is the fantasy of the character. With Killjoy, it's about building turrets, placing traps, and using her whole arsenal. The perfect Killjoy play is like, "oh, [the enemy team] push into the bomb site. They set off her turret, then a trap goes off, I (Killjoy player) swing and shoot in response." Killjoy is for players that feel they out-think and out-plan their oppone
There is no doubt that the story trailer for The Last of Us 2 deserves praise. It is gripping, brutal, horrifying, and beyond emotional. All of that should come as no surprise, however, because the game itself could be described with the same wo
At max stacks, Ornn's basic attacks will explode on enemies and burn them for a time, and it will add cooldown reduction to all his additional items. Thanks to his passive, Redfall 30fps Ornn can upgrade this Mythic Item, and he can do the same for his allies
** Max Grossman: ** It's a constraint for sure. Not a hindrance per-say, but it's something that we're always conscious of. Looking at League Of Legends, every hero has their primary ways of interacting with the world, like creating the "Q" ability or the "W" ability — these are the way you're attacking or dealing damage. You can have a wide array of ways to interact in that game. In Valorant, the primary way you interact is by shooting, which has a massive overlap between charact
Like its predecessor, Rocketbelt shoots out rockets that can damage enemies, but the rockets now deal more damage, and it gives champions bonus movement speed for 2 seconds. This works well with Vlad because he can activate Rocketbelt's ability while in his blood pool, and thanks to the movement speed, he can start a team fight while unleashing his whole co
** TheGamer: ** When designing Agents, one goal is to create characters who will make for exciting team comps. However, I was curious if you ever develop Agents specifically to be "appealing" or "easier" for new players? I got the impression that Killjoy might be an Agent meant for newb
Meanwhile, Burning Agony (S2) allows Dr. Mundo to drain his own Health to deal damage and decrease disable duration. He can use this to tap into Masochism (S3) to boost his attack damage and gain magic resist whenever he receives damage. Lastly, Sadism (Ult) lets him sacrifice Health to gain a massive Health regeneration and Movement Speed bo
The reveal of Spider-Man: Miles Morales was great, as it came with a flurry of awesome announcements at the PlayStation 5 reveal event. But it was the gameplay demo from a few months later that really showcased what the game was all about. Leading up to the release of the web-slinging title, many wondered how long it would take to beat Spider-Man: Miles Morales , if it was a true sequel, or even if it would simply take place in the same New York C
Ahri's late game is heavily dependent on whether or not she was allowed to snowball early. If properly fed, she is a powerhouse that will end the game quickly. However, if she falls behind, she will struggle to keep up with other strong late-game champions. If that is the case, she should stay behind her teammates and only follow up on low-health targets. This is easily done with her ultimate, Spirit R
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