Black Myth: Wukong Looks Amazing, But Its Graphics Have A Major Proble…
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조회 2회 작성일 25-11-20 07:09
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It is a rare thing when a game ends up looking as good as the initial trailers promised, but Black Myth: Wukong _ **** _ has delivered where many games have not. The graphical fidelity and visuals of the title cannot be overstated, and the scale of its intro alone shows players the kind of work and detail that went into the title, presenting Wukong as the divinely powerful being that he is in the Journey To The West Rpg to the West novel. It's all impressive work, but this level of graphical fidelity and scale comes at a c
To unlock Elder Jinchi, you will have to ring three bells in Chapter 1. The first bell can be rung after defeating Guanghzi in the Forest of Wolves area. The second bell can be reached right after defeating Guangmao in the Bamboo Groove Area . The third and final bell is found after defeating the Whiteclad Noble near the Marsh of the White Mist Keeper’s Shrine .
While it's unrealistic to expect the removal of all invisible walls or significant changes to the environment's design in a game as large as Black Myth: Wukong , a mini-map that highlights actual routes and dead ends could provide a simple solution. This would ease exploration, especially for completioni
Black Myth: Wukong features several secret bosses that you will encounter on your journey. Unlike other bosses, you have to take a few extra steps to unlock these hidden boss battles. While fighting them is optional, we recommend you defeat them for the exquisite rewards, and we are sure that you wouldn't want to miss out on the challenge.
The trading system in Black Myth: Wukong also could use some improvements that wouldn't be difficult to implement. There are several NPC merchants in the game who sell useful resources, upgrades, and key items, with their inventories expanding as the game progresses. Additionally, the in-game store at Shrines (similar to bonfires) offers specific goods tied to the chapter area or secret locations, which makes shopping unnecessarily complicated. Moreover, players are only able to sell gold pieces or treasure statues to merchants, and nothing e
While players can always farm more Will and Blood of the Iron Bull from enemies, the ability to freely respec Cultivated Spirits — even if it only returns part of the investment — would be a valuable addition. It would encourage more experimentation with different Spirits and make this aspect of the game more dynamic and engag
The complaints weren't limited to Reddit either. In Black Myth: Wukong's Steam reviews , players were quick to point out that one of the biggest cons is that "invisible walls are especially noticeable in the first chapter," and that it's "Annoying to see something that looks like a cave, but has an invisible wall five feet in front of
Given the abundance of consumables and gathered resources, every Black Myth: Wukong player will have items they'd like to sell in exchange for Will (the in-game currency) to upgrade their gear or Cultivate Spirits. However, this option is currently absent. With just a few tweaks, more depth and convenience could be added to this system, allowing players to better manage their resources and enjoy a more flexible trading experie
Part history, part fantasy, part comedy, and part religious treatise, Wu Cheng’en’s Journey to the West is an iconic piece of Chinese literature. Based loosely on the priest Xuanzeng’s real pilgrimage to India, it spiced up proceedings by giving the monk Sanzang three divine protectors in the river ogre Sha Wujing, the pig demon Zhu Bajie, and the magic monkey Sun Wuk
Unlike many action-RPGs or soulslikes, Black Myth: Wukong features no map at all, leaving players to explore its vast areas entirely on their own. While it's clear that the developers aimed to encourage a sense of exploration without players relying on an artificial mini-map, this approach is a double-edged sword due to the game's level design. Early areas might feel relatively easy to navigate due to their streamlined nature, but by Chapter 2 — and especially in Chapter 3 — levels become far more expansive and layered, with numerous interconnected pathways and verticality. What makes this even more challenging is that Black Myth: Wukong 's environments tend to blend together, lacking distinct landmarks to aid in navigat
These are but a few examples of games asking for over a tenth of a 1TB SSD, which should be a lot of storage, but with the way that gaming is going, file sizes are only going to increase . This seems to be a sacrifice needed for the new era of gaming engines and the graphical fidelity that they now come with. Players are getting spoiled with path tracing, high-poly models, and 4K textures, but will have to spend most of the day hogging the internet to download this new era of games, especially if their internet isn't spectacu
Granting The Destined One the ability to freeze any enemy in the middle of their movements, Immobilize lets you dive in and do massive damage before your rival eventually escapes the spell. There are some enemies that have attacks that mean the ability doesn't work on them, but most of the time, Immobilize is a great way to do massive damage or even just give yourself a chance to heal. Best of all, it casts quickly and doesn't cost much Mana eit
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