Counter-Strike: Global Offensive - 10 Things You Should Never Do In-Ga…
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조회 7회 작성일 25-12-09 09:54
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With Black Friday over, I can now say that I'm looking forward to stabbing into Assassin's Creed: Revelations and Rayman: Origins which I picked up during the holiday hustle. I'm also almost finished with my second play through of Deus Ex: Human Revolution which is showing me just how many different ways there are to go through that game. I'm also going to grind out some more trophies for Uncharted 3 and Dead Rising 2: Off the Reco
Naturally, combining the two would only go well. Imagine selecting your hero from the lineup of approximately 10,000 girls in the Senran Kagura series, then picking a lane and farming faceless delinquents alone while your team yells at you to actually contribute to the game. Imagine a base that isn't a towering ancient, but a giant anime girl whose clothes fly off the more damage you do to her. Imagine how many hats you could buy, except instead of giving your hero more clothing, it just disrobes them even more. It sells its
The key is to communicate beforehand and alerting your teammates that you are going to flash. Flashing recklessly can be super dangerous, and more often than not, it will lead to you getting killed immediat
For context, Team Fortress and Counter-Strike started as fan-made Half-Life spin-offs that Valve eventually roped into its own official library; fans and mods have always been at the epicenter of Valve’s business model. With how integral the community has been to Half-Life throughout its history, it’s no surprise that the scene is still thriving despite the lack of official content.
Created by renowned map creator Chris "Narby" Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike game and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just that on October 13, 2
If there's one thing that could make hearing slurs barked into your ear a little easier to swallow, it's cute anime girls. Picture, then, a challenger to CS:GO and Siege 's throne. A bouncier, brighter, and more inviting challenger - but with all the brown and bloom you've come to know and l
The Glock-18 is easily one of the most versatile weapons in CS:GO. The semi-automatic firing mode makes it feel like a run-of-the-mill pistol that serves the user well in medium to long-range shooto
As it stands the map is heavily CT-sided, especially at the casual level. While there are many options for the T-side to combat a lot of the strengths the CT-side has, many players have cited this to be difficult to execute outside of coordinated and disciplined teams. Meta changes since the map's introduction have done little to change this leading to most matches feeling boring and predictable as to the outcome of the g
The popularity and stardom that Counter-Strike Global Offensive has garnered over the last decade is nothing short of amazing. A staple in the FPS genre, every gamer has come across or at least heard of the game at some point. Although the game is almost a decade old, new players are still joining the game on a regular basis. Embarking a journey in Cs Legacy:GO is not always easy, and there are a lot of nuances that need to be understood in order to gain success in the g
LambdaGeneration has now come full circle, returning to its website roots but with all the modern bells and whistles. "The concept for the new community platform is the same as the original website - it’s a place to share and discover Half-Life and Valve community content," Alex says. "I’m not a writer or journalist, the original website ran on WordPress. But I was always open to other mediums, so - in my head - turning it into a social platform felt like a natural progression.
The platform is not quite finished yet, mostly because there are plans to expand and breathe more life into it. "We have a lot of plans for the platform," Alex says. "Everything you see has been coded by just two people. I have a background in design and front-end web development. David - our CTO - is an ex-military software developer and created the system and servers behind it all. Our most requested thing right now is a native app, which we plan to work on later in the year once we feel the website is more complete. For now, we have sub-communities for major Half-Life games, mods, and topics in the work. We’re also releasing new features every week. Last week, we added mentions. Now we’re working on multi-image posts."
While the future for the game is bright, Counter-Strike is a franchise that loves to pay homage and respect to its roots. As such it is one of the few, if not the only game that has remained mechanically identical since its inception. This familiarity extends to the maps that for some have surpassed 20 years of active competitive play. So, the best way to pay respect to these maps is to rank the best Counter-Strike: Global Offensive has to of
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