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5 Reasons Why We Need a Resident Evil 4 Remake (& 5 Reasons We Don't)

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작성자 Jimmy
조회 2회 작성일 25-12-12 17:07

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However, as many other franchises have discovered, you cannot just depend on this feeling. RE2 and RE3 remakes made sense from a functional standpoint, but RE4 may not be necessary beyond feelings of nostal


Back when RE4's released, additional characters that needed to be occasionally saved were annoying and a downright drain on enjoyment. An update could see developers do more with Ashley while making her more of a teammate and less of a bur


Of course, it wouldn't be a balanced game if only the enemies get an upgrade. Capcom confirmed that Jill Valentine will have a few tricks up her sleeve such as the dodge mechanic , to combat the game's more advanced enemies. Resident Evil fans who've played the original game would know that dodging is not new in Resident Evil 3 , given that it is central in the relentless chase that Nemesis would give play


Now, with today's modern gaming technology, video game developers are able to create realistic and expansive worlds that players can explore and interact with. Speaking to the Official Xbox Magazine, game producer Peter Fabiano revealed that Raccoon City in Resident Evil 3 remake will be bigger than ever . With all the exciting new information that has been revealed so far about the game, here are all the reasons why Resident Evil 3 remake's map may just be far more impressive than the origi


In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en


However, the game has proved to be extremely disappointing for fans of the franchise. Street Fighter 5 released to some severe launch-day server issues , with many gamers unable to connect to the title’s vital multiplayer. Given that similar issues arose in both beta tests for the game, many felt that perhaps Capcom could have done more to stop this problem from raising its head once m


Apart from the many details that were recently revealed about Resident Evil 3, the most interesting one is the overall upgrade to the gameplay. Although it bears similarities to the 2019 remake of Resident Evil 2 , it is no secret that the Resident Evil 3 is more action-oriented than its predecessor. Capcom was able to achieve this by introducing a smarter artificial intelligence model for Nemesis and other monsters, and by equipping the player with a new ability that will make for more efficient and balanced gamep


That said, there is still plenty of potential hidden within Capcom, and some games that are trying to push new ground for the company are piquing interest in the community. Although Umbrella Corps , Www.Adventuregamesfans.Com for instance, has caused a few raised eyebrows from fans of the Resident Evil franchise, there are signs that the title could prove to be something to look out for . If nothing else, should Umbrella Corps prove to be an interesting game in its own right, perhaps Capcom will stop trying to shoehorn in action-adventure mechanics in to the main Resident Evil series, where they have been widely rejected by longtime follow


But Capcom could do well in considering any of these other titles, or plenty of others not listed. The original Street Fighter released in the 1980's is all but forgotten, the much acclaimed Okami , Power Stone , Ghosts 'n Goblins , other zombie games such as Dead Rising and others also could arguably be worthy additions for a handful of remakes by Capcom. With Resident Evil 3 Remake's release just around the corner, hopefully it will not be long before Capcom announces its next planned rem


The Perfect Dodge is much more difficult to pull off, but the reward is far greater as well. Timing the dodge button just before an attack hits the player will result in an animation in which the character rolls out of an attack, after which time slows down, affording the player a chance to get some well-placed shots or simply get out of danger. This is incredibly useful when trying to evade Nemesis , as simply walking away from him is often not eno


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