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Best Handiwork Pals Tier List For Your Base | Palworld

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작성자 Gudrun Using
조회 11회 작성일 25-12-11 10:12

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Grass Element Pals have an Offensive advantage over Ground Type Pals dealing 2x damage to them, but their damage will be halved when fighting against Fire Type Pals. Defensively, they are resistance to Ground types, but will receive 2x damage from Fire Type Pals.

There are many Pals in Palworld that have the Gathering Work Suitability. Unlike the Cooling ability , gathering is not tied to a specific type of pal - any type has the potential to have gathering. Each pal with gathering can have a level between 1 and 4 for their Gathering ability. The higher the number, the faster they will be at completing the Gathering task. This Best Gathering Pal Tier List shows each teir of Gathering currently available in Palworld.

There are many Pals in Palworld that have the Handiwork Work Suitability. Unlike the Cooling ability , handiwork is not tied to a specific type of pal - any type has the potential to have handiwork. Each pal with handiwork can have a level between 1 and 4 for Palworldfans.Com their Handiwork ability. The higher the number, the faster they will be at completing the task. This Best Handiwork Pal Tier List shows each teir of Handiwork currently available in Palworld.


The aptly named Univolt is a unicorn-like creature with a lightning bolt for a horn, easily giving it away as an Electric Pal. Players should have fun riding around on this charged-up Pal, and any attack that players perform while riding a Univolt will have Electric Damage added to

Neutral pals have no offensive advantages over any other pal types. They are the only pal type that has no offensive advantage. Defensively, they are weak against Dark type pals and will receive 2x damage from them. They are not resistant to any type of pal.

There is a lot to be concerned about when it comes to Helzepher. The huge birdlike creature can summon lightning, which is horrifying enough. But the Paldeck confirms that this lighting comes from hell, the actual underworld, where evil souls go when their mortal coil fails them. Fire and brimstone, the devil, all seven layers of hell.

Once it has no more eggs to fire off, it will explode itself, likely killing itself as opposed to being taken by some predator. Does it know when it runs out of eggs it’ll explode itself? Is the Tocotoco aware that the last egg means certain death, and it chooses to go out on its own terms? We’ll never know.


Azurmane is the fastest mountable Electric Pal available, that serves best as a means of traversal, though it comes with significant combat capabilities too. The Pal's ability to generate electricity at Level 4 while consuming less food, makes it a close competitor to Ors

Part of what makes this Pal so unsettling is how little is explained about it. The cryptic Paldeck entry for Astegon gives exceptionally little information, just that it was born out of the abyss. What is the abyss? What eldritch hole did this monster pawn from?

Then, the Paldeck entry gets poetic, warning the reader to avoid standing in the presence of the Astegon, to not even acknowledge its existence. Even if you do though, just because you choose to ignore the beast, it does not mean that the beast will ignore you.

When this Pal smells an impending death it will hang around, taking in the particular smell you give off. It doesn’t seem like it’ll do anything to stop it from happening or even really notify you that something is wrong, and likely you’ll never know exactly why it is staying near you. Either way, it might be a good idea to set up a doctor appointment if a Maraith becomes your friend.


Out of all the Electric Pals, the Beakon is the only flying mount , and while it isn't the fastest in a sprint, it is great for long-distance journeys. While gliding atop a Beakon, players' attacks will also deal additional Electric dam


As with many of the best Electric Pals, players will need to head to the Arid island in the northeast to catch Rayhounds, and not only should they take some Ground Pals, but they will also need protection from the scorching h


While power is needed for many late-game buildings and machines, such as assembly lines, the best Electric Pals in Palworld also have a huge role to play in combat. Electric Pals are particularly good against Water Pals but get countered in turn by Ground P


Players will find Univolts running wild near the Cove Mineshaft, in the west of the map, just before the large volcanic island is reached. This makes them much more accessible than many of the other top Electric P


To find the Dinossom Lux, players will need to enter the Furthest Mineshaft in the northeastern part of the map, and as with taking down or capturing any Electric Pal, they had best come with Ground Pals to counter, but also Ice Pals to counter the Dragon elem

This terrifying Pal may look like a scorpion but it is a creature of unimaginable nightmares in reality. Despite looking like a solid creature, the Menasting is actually totally empty inside. Instead, a Menasting will take its prey and shove it inside its hollow shell, where it slowly dissolves it. Like the worse version of the brazen bull torture device from ancient history.