What Pokémon Each Apex Legend Would Choose In Battle
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조회 19회 작성일 25-11-11 23:00
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Apex, on the other hand, doesn't really have the same problem. Look at the female characters alone – Wraith, Bangalore, and Lifeline. Only one of them is wearing a body suit, and considering her character (stealthy interdimensional assassin-y lady,) it fits. The other two women wear clothing that makes sense for both their respective roles on the battlefield and their lore, with Bangalore’s fatigues making sense considering her military upbringing and Lifeline’s breathable top and cargo pants fitting with her role as a combat medic, as well as being more casual than something somebody from her wealthy upbringing might wear. On top of their outfits, each woman looks different. Different body types and heights and faces help to give them differentiating factors beyond outfit colors and hairstyles. While I’d like more diversity in terms of female body types and eventually other ethnicities, it’s a pretty bang-up st
Caustic fills a niche in Apex Legends that few of his counterparts can claim or accomplish. Whether you feel his gas canisters are easily avoidable or annoying death traps, everyone agrees that his zoning potential is almost unmatched. Smart Caustic mains can set up camp in specific areas and can cut off retreat points or flanking opportunities. If the circle ever happens to end in a confined area, Caustic is ready and willing to thrive in the gas, even at the cost of his friends and teamma
Apex Legends' Rampart is the Gun Queen of the games. She gets an innate LMG buff, and she carries her own massive weapon she affectionately calls "Sheila." Pokémon has never dabbled much in the world of guns, so while Rampart can't share her love of the smell of gunpowder in the morning, she could find a friend in Gurd
Apex Legends has recently released the Season 6 update and plenty of things have changed in Respawn Entertainment's successful battle royale. From guns to Legends, the meta has shifted and because of that, the tier lists ranking those things have shifted in interesting w
So if the fighters of Apex Legends were to each have the chance to pick a Pokémon for themselves, which would they choose? Well, first, to ensure that the arena is still standing at the end of each match, Legendary Pokémon must be off limits (despite the pun). The Apex gunners are powerful enough without cosmic-creating creatures by their side. Additionally, readers can assume that once a Legend chooses their Pokémon, the creature ceases to evolve any further, avoiding any sudden massive changes to the Apex balance. So which Pokémon would each Apex Legend decide
PUBG console patch 9.1 adds frame rate priority mode to PS4 Pro and Xbox One X, allowing players on the more powerful systems to get up to 60fps gameplay. The screen resolution for the new mode will be limited to 10
Then you have Bloodhound, the non-binary espionage expert. It’s a cool way to put a non-binary character in a AAA game, I feel, because whatever perceived "gendered" physical characteristics they might have are obscured by a gas mask and bulky clothing. Their appearance is calculated very deliberately to be genderless and ambiguous, which is a great artistic choice. Oh, and let’s talk for a second about Gibralter. Here's this goofy and Hazard Hero Reveal sweet beefcake who's gay and doesn’t have some sort of sad backstory about it. He’s not cuckolded and sad like Soldier 76, whose story echoes literally every Hollywood movie ever written about gay men that’s not called Moonlight, or if he is, we don’t know about it. That’s rad as h
To me, where Apex Legends truly succeeds is in its strength of character. That is to say, its diverse and robust cast of eclectic player-characters are unlike anything else in the genre. Fortnite‘s characters are colorful in the same way that '80s cartoon characters are, but they lack personality or depth. Meanwhile, PUBG’s got some military gear and overpriced Suicide Squad costumes that look like they’re from Party City’s bargain bin. Warzone? More like snore zone. Against this limp competition, Apex has the edge by defa
Other changes include the ability to remap keys to your controller and changes in bot ratios. Instead of quickly filling the match with bots, each session will now wait up to five minutes to try and fill to 100 players before making up any shortfall with b
I can see the argument for why fall damage should be in certain games. Series like Uncharted and Tomb Raider aim for a high level of realism with their action, so it makes total sense to include it. In the real world, any of the death-defying leaps that characters like Nathan Drake or Lara Croft perform would result in a broken fibula or separated shoulder even when they landed perfectly. It would break immersion if they survived falling fifty feet onto a rocky surface without at least stubbing their
So developers, stop with the fall damage already. No one likes it, and even when it makes sense, it's not something that people look forward to. And if you're worried about players scoffing over your protagonist's immersion-shattering gravity defiance, just add in a storyline reason for why they can land safely. Many games have come up with solid answers to this problem. In Portal , Chell wears special shoes that reduce impact. In Deus Ex: Human Revolution , Adam Jenson can acquire a special ability that creates an electromagnetic field that slows his desc