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Triangle Strategy: Chapter 3 - How To Win The Vote

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작성자 Savannah
조회 32회 작성일 25-11-14 01:27

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One thing that is missing completely is cutscenes. The PSP version of Final Fantasy Tactics added cel-shaded cutscenes to some major plot points, and they looked great. They aren’t needed in Triangle Strategy but they would have rounded out the package nic


There is something about Triangle Strategy 's production value that feels missing. Where are the character portraits? There are so many characters in the RPG that keeping track of them all is near impossible. There is hd-2d pixel art for every major character in the game too. They just aren’t spliced toget


You'll note that the seven characters who each wield a Coin (and thus, a vote) at the Scales of Conviction will start off with three in favor of Aesfrost, three in favor of Hyzante, and Anna on her own with a great big shrug. In order to decide for yourself which path to choose, you must attempt to ensure at least four of the seven characters agree with your p


Once the event is over, you will have access to the Smithy in your Encampment . At the Smithy, you can trade Coins and materials for upgrades to your character's weapons. These can be as simple as attack increases or grant entirely new passive abilit


The second chapter of Triangle Strategy introduces a few new concepts. The first is exploration events, short scenes where you control Serenoa as he goes rooting through strangers' possessions for items and learning more about his philosophical convicti


product_2523097.jpgChapter Two thrusts you immediately into your first exploration event in Triangle Strategy. This is an opportunity to relax for a while and talk to your allies and NPCs. There are items to be found as you explore each location, and some characters will give you Conviction choic


Serenoa and co. reach Wolffort Castle... and receive the bad news. And then some more bad news. And then yet another piece of bad news. It just isn't going well for our heroes, is it? It's a bad day to be a father/father figure in Norze


While it's possible to enjoy a playthrough without looking ahead and planning everything out, some of you will want to know exactly how to secure the vote in your favor. Success will depend on your Convictions, but you can do things to boost your chan


The Mean Twins arrive at the throne room to congratulate their Less Mean But Still Mean Brother, and a sniveling Patriatte makes an appearance. And after that... some Game of Thrones-style flavor events will unf


There aren’t many opportunities to grind in the game outside mock and story battles. Mock battles reuse old maps to put the team against an assortment of soldiers. This is a great way to level up experience; however, leveling up isn’t the only way to strengthen characters. Players must acquire materials that then go into a type of skill t


Raising Liberty, Morality, and Utility plays a direct role in your success rate of convincing the game's lead characters to see Serenoa's point of view during Scales of Conviction sequences. Serenoa's point of view, of course, is whatever yours happens to be, and yours will be reflective of which story path(s) you wish to expl


In this walkthrough, every exploration event will be paired with tables showing what items you can acquire, Notes and Information you can learn (stored in the War Chronicle), and Conviction choice outcomes you can g


These units will only show up for recruitment if a given Conviction aspect has achieved a high enough result. For example, Julio Wrightman won't be available to meet, greet, and mete out enemy fetes with until a player has reached a significant milestone amount of Morality points. It's possible to play through an entire path without ever learning the guy's n


Triangle Strategy gets more and more serious as the chapters pass, and this chapter is no exception. While this part of the chapter has no combat, you will be fighting within yourself when trying to decide what to do: should you protect Roland and face a powerful army, or surrender him to Aesfrost in favor of pe


Before you attempt to sway people to your side, remember that this is also something of an exploration event. Chat to the Concierge manning the door and you can explore the Wolffort Streets to pick up crucial information and useful ite


Fire Emblem titles have dabbled in "branching paths" in the past. In Thracia 776 - a "midquel" to Fire Emblem: Genealogy of the Holy War - and Sacred Stones , players can choose between two different "paths," or sets of chapters to complete, which change the maps they visit and characters they can recruit. But in both these games, the deviating paths eventually merge, and the games thus feature a singular ending regardless of which path they chose. Games like Fire Emblem Fates and Three Houses feature drastic story splits, but they’re each treated as their own game - to the point where players must buy the different "routes" of Fates separately - and don’t have major deviations within them or different endings to unl