5 Takeaways from the T1 x Nerd Street Gamers VALORANT Invitational
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조회 34회 작성일 25-11-16 22:03
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Valorant has taken Twitch by storm as of late, setting new records for both streamers and Riot Games . Players who watch streams have a chance of entering the closed beta, giving testers a hefty slice of the full g
Cypher is the number one defensive character. His Trapwire and Spycam abilities are perfect ways for your team to allocate more resources towards other defensive points. Trapwires work completely passively. When an enemy is caught, they are revealed, dazed, and tethered. Even if destroyed, it will disappear on the mini-map, still alerting the entire t
Sova, like Viper, is incredibly good for such a low rating, but he earns 8th due to a mix of the aforementioned issues. His arrow-based abilities leave him vulnerable, are easy to get away from, and can be replicated. His location abilities are powerful, but so are Cypher's. Sova's shock arrow and ultimate attacks are useful, but also loud and avoidable. Regardless, good Sova players are a nightmare to play agai
Sage takes the cake. Her healing orb is infinitely valuable in almost any situation. Shot in the body? Heal yourself. Teammate beat up? Heal them instead. Restoring lost HP is useful, and Sage can do it quic
Some players hate talking over the microphone or they just don't have one that they can use. This makes it difficult for teammates to help one another or coordinate strategies, which is why a ping or instant chat system would improve the gamep
Brimstone begins the top-5 lineup on my list, bringing the best smokes in VALORANT for both offensive and defensive team plays. His incendiary grenade can zone out hot points; His Stim Beacon can grant rapid fire. Brimstone's ultimate ability, Orbital Strike, has the capability to outright kill players caught within its range. Although not the largest area-of-effect, the strike hits quick and h
Sage's Barrier Orb ice wall may just be the most useful ability in the game. Whether attacking or defending, Sage can lock down an entire avenue with a massive wall. Additionally, when enemies use the teleporter on Bind, she can trap them in. Her Slow Orb is simply a great way to delay enemy pushes, rendering a large area almost completely untraversa
Cypher's Cyber Cage is similar to ordinary smoke abilities, yet can be remotely activated will slow opponents caught within. His ultimate, Neural Link, will reveal the location of every remaining enemy – and knowledge is power in VALORA
A great addition to VALORANT would be the recording of more stats, Valorantfunny especially in relation to the Agent's special abilities. Some stats that would be nice include how many heals a player has successfully completed and the number enemies they have slowed, shocked, or even caught in a tripw
I'm going to get flack for this. But to be honest, one factor makes Omen less viable in the competitive scene: his predictable abilities leave him extremely vulnerable. His smokes are good, but they require manual placement and actuate very slowly. While Brimstone has the same grievances, he can place three smokes with much greater range, rendering Omen's a worse alternative. His teleportation is also limited in range and quite slow to actuate. As far as his ultimate, it can be quite good, but the fact that everyone is acutely alerted upon its use makes it very difficult to be steal
The system closely resembles what Overwatch has, where the game adds up the player's scores to make a total instead of pairing up players with similar scores and experience. This is another small change that would go a long way in attracting an audience to this platf
With Riot unveiling their early plans for VALORANT esports, we know there will be more tournaments to come in the near future. As teams fill their rosters with players both known and unknown, the tournaments will become more competitive and more exciting, following in the footsteps of the T1 x Nerd Street Gamers Invitatio
The bane of any competitive FPS title is balance. If maps feel biased towards one side or if weapons feel too strong, it can reveal a meta that is unpleasant to partake in while the developers spend months changing
These can be used in an offensive or defensive capacity, with the latter usually used in order to force attackers around corners or through hallways blindly, giving you a severe advantage in any gunfight as they'll have to get their bearings as soon as they exit the sm
Omen's ability to through his Dark Cover through walls and cover allows Omen to cover choke-points from insanely far away. However, similar to Shadow Step, using Dark Cover in combination with his Ultimate, from the Shadow provides the character an insane amount of map control. Be sure to master this ability in order to control space and perform some powerful flanking maneuv
The Incendiary can get into areas that you may not even be able to see too, since it can bounce around corners. This is another ability that's really going to reward map knowledge; once you've got a really good understanding of the map, the angles, and the areas that enemies are likely to be in, you can get a lot of use out of the Incendiary Launcher without even having to put yourself in harm's
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