Apex Legends Has Better Character Designs Than Overwatch (Here's Why)
페이지 정보

조회 17회 작성일 25-11-11 19:21
본문
Apex Legends is the phoenix that’s risen from the ashes of Titanfall, and what a beautiful phoenix it is. I've poured hundreds of hours into the game, and hundreds of dollars into merch. Hell, I even got a nose stud because of Wra
Ultimate Edition 's Metascore of 82 may seem fairly harsh, especially considering that the original game received an aggregated score of 94 . However, players can look at the game's drop in score positively in some ways. The most common criticism was that the game's level design and gameplay mechanics had become dated, which is a testament to how influential Gears of War was between 2006 and 2
The most obvious reason why PUBG on consoles is a better experience is like comparing DVDs to the cinema. The screen is bigger for the console and while this might not seem like a big deal, it actually helps with immers
With Season 6 the meta saw defensive heroes get a boost in terms of their overall effectiveness. Because of this Crypto has risen in importance thanks in large part to his EMP blast which can break the tools used by Caustic, Rampart, and Watt
The corset makes this cosplay pop as it accentuates Hisandherslive's form in the way it hugs her waist. The use of her natural hair was also a nice touch as it makes her version of Loba look more realistic compared to others out there. The eye makeup is a bit darker than Loba's, but it draws more attention to her facial features and the look of sheer determination on her f
Loba looks absolutely stunning in this cosplay and it is her makeup that will catch your eye. It fades off at the ends just like hers and while the orange of Lunattrix's braids isn't real, this fact is barely noticeable. The green eyes are a bit too vibrant from Loba's usual hazel, but it adds to her aesthetic in a way that has fans wishing this was her actual eye co
His drone can now revive teammates at beacons which is incredible and lets players get their team back in the game at a much lower risk. He can also scan survey beacons instantaneously, which now reveal the location of the next ring in the ma
Realism is great and all, but the best kinds of games are the ones that say "screw it" and let you fly around without any fear of your ankles exploding. Fast-paced first-person shooters like the newer Doom games, multiplayer titles like apex E District map Legends , or superhero simulators like Marvel's Spider-Man all feel amazing because you're allowed to fling yourself into the air without worrying about how much damage you'll take when your feet meet the concrete. In some cases, these games even give you a move that lets you collide with the Earth quicker to deliver a colossal ground pound. Any game that encourages you to fall even faster is an A+ in my bo
So developers, stop with the fall damage already. No one likes it, and even when it makes sense, it's not something that people look forward to. And if you're worried about players scoffing over your protagonist's immersion-shattering gravity defiance, just add in a storyline reason for why they can land safely. Many games have come up with solid answers to this problem. In Portal , Chell wears special shoes that reduce impact. In Deus Ex: Human Revolution , Adam Jenson can acquire a special ability that creates an electromagnetic field that slows his desc
Then you have Bloodhound, the non-binary espionage expert. It’s a cool way to put a non-binary character in a AAA game, I feel, because whatever perceived "gendered" physical characteristics they might have are obscured by a gas mask and bulky clothing. Their appearance is calculated very deliberately to be genderless and ambiguous, which is a great artistic choice. Oh, and let’s talk for a second about Gibralter. Here's this goofy and sweet beefcake who's gay and doesn’t have some sort of sad backstory about it. He’s not cuckolded and sad like Soldier 76, whose story echoes literally every Hollywood movie ever written about gay men that’s not called Moonlight, or if he is, we don’t know about it. That’s rad as h
It's fine when games aim for realism, but that should never come at the expense of having fun. As rational as the concept of fall damage is, it never translates to anything meaningful in a gaming experience. Even FromSoftware - the master of having your character die as a result of irritating fall damage - eventually saw the error of its ways and made Sekiro, a game where you jump around like a samurai sword-wielding Ma
Lifeline is still to this day arguably the best support Legend in all of Apex Legends , and her recent buffs only add to that case. She can now dual-revive via a new mechanic, which in the right hands can swing entire team fights if done accordingly. Lifeline can now also grab tons of extra loot as 20% of all supply bins will be blue. She's fallen out of popularity simply because healing supports are never the most interesting or entertaining, but she still has a case for herself and thankfully hasn't been nerfed into obscur![]()