Apex Legends Has Better Character Designs Than Overwatch (Here's Why)
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조회 43회 작성일 25-11-11 01:16
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The corset makes this cosplay pop as it accentuates Hisandherslive's form in the way it hugs her waist. The use of her natural hair was also a nice touch as it makes her version of Loba look more realistic compared to others out there. The eye makeup is a bit darker than Loba's, but it draws more attention to her facial features and the look of sheer determination on her f
Revenant’s tactical ability is called Silence , and it does exactly what it sounds like - silences enemies. Revenant gets two charges of this fairly long-range and fast projectile. Any enemy that makes contact with it will be silenced, and unable to use either their tactical or ultimate ability for 20 seconds. This can make enemy teams much easier to deal with. The projectile also hangs around, meaning it can be used to block an enemy escape and will deal damage when an enemy brushes up against it. Perfect for stopping Octane in his tracks or preventing Bangalore from using smoke to esc
Revenant is a brutal being. This psychopathic synth has been terrorising the Outlands of Apex Legends for decades, and now he finds himself within the Apex Games , ready to wreak havoc and take some lives. We’ve already seen plenty from Revenant and his squabbles with fellow legend Loba , but if you haven’t spent a good amount of time playing with his unique abilities in battle then you probably still have a lot to le
His passive ability is Stalker , and is great for those players that wish to stalk their opponents first. This makes your crouched walking speed much faster than any other legend, meaning you will be able to literally stalk enemy teams - though unless you’re focusing on stealth (pretty rare in this game) this is not guaranteed to be of much help. More useful though is the fast-climbing ability that Stalker also gives, which allows Revenant to scale buildings faster, and climb higher than other legends. This gives him mobility which is only beaten out by Pathfinder’s grap
"In light of recent developments, PUBG Corporation has made the decision to no longer authorize the PUBG MOBILE franchise to Tencent Games in India. Moving forward, PUBG Corporation will take on all publishing responsibilities within the country. As the company explores ways to provide its own PUBG experience for India in the near future, it is committed to doing so by sustaining a localized and healthy gameplay environment for its fans," said the blog post by PUBG C
But even the outliers have their own problems. Ana, an elderly woman in a sick-ass headscarf, gets a skin that makes her younger and sexier. Mei seems kind of portly, until you put on literally anything other than her default outfit and realize, huh, she’s actually just got a pretty conventionally acceptable hourglass figure and enormous tits. The only one I can give any props to, really, is Zarya. Despite the silly boob armor, she genuinely bucks conventional design trends with it comes to female characters, both in terms of personality and physicality. She’s more in line with the wild diversity present in the male characters, and I really do wish that diversity was represented in the female charact
PUBG had not only become India’s most popular game, but also became a reason for social gatherings. Instead of just hanging out and chatting at their usual spots, you’ll see kids and young adults specifically meeting to play PUBG Mobile. A cigarette or tea break from work usually included a round of the game. At a previous company, the entire design team would synchronize their breaks to dive into Erangel. The game even gave rise to a whole segment of streamers with millions of subscribers, www.Fpsinformer.xyz something that was quite rare before PUBG took over the coun
And look - I'm not against sexy character designs. Actually, I usually like them! I'm a big fan of Senran Kagura and Dead Or Alive, and love the lengths fighting games go to make characters as horny as possible. But there's a way to have something be sexy and make sense, which Overwatch just never does. Plus, the Overwatch designs pander to the dullest and straightest among us - not to mention the whitest. They uphold the hegemony of white, European beauty standards and apply them to characters of color, which just flat-out su
Apex, on the other hand, doesn't really have the same problem. Look at the female characters alone – Wraith, Bangalore, and Lifeline. Only one of them is wearing a body suit, and considering her character (stealthy interdimensional assassin-y lady,) it fits. The other two women wear clothing that makes sense for both their respective roles on the battlefield and their lore, with Bangalore’s fatigues making sense considering her military upbringing and Lifeline’s breathable top and cargo pants fitting with her role as a combat medic, as well as being more casual than something somebody from her wealthy upbringing might wear. On top of their outfits, each woman looks different. Different body types and heights and faces help to give them differentiating factors beyond outfit colors and hairstyles. While I’d like more diversity in terms of female body types and eventually other ethnicities, it’s a pretty bang-up st