여의사 산부인과 전문의가 여러분들 곁에 함께 공감하며 케어 하겠습니다.

15 Ways To Make Red Dead Redemption 2 Better Than The Original

페이지 정보

profile_image
작성자 Caleb
조회 22회 작성일 25-11-19 06:21

본문

In a time where open-world games are a dime a dozen, my problem with most titles in the genre is that they rarely force you to engage with the world that has been laid out. Instead, developers just use the confines of an open-world to place the structure of their game inside of, because it's the normal thing to do more often than not nowadays. Simply existing in an open-world though isn't enough when you don't feel any sort of connection to the environment that you're within. Forcing you to explore and take your time in the world allows you to get to know the area which you find yourself in. This is something that I think The Legend of Zelda: Breath of the Wild did so perfectly last year , and it's something that I think finds success here in Red Dead Redemption 2 as well.

After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.

The same can be said for Arthur Morgan. Are there moments of intense excitement in his life such as when he's robbing a train or watching the sunset over the plains? Absolutely. But even in the life of an outlaw on the run, you still have to make small decisions about whether or not you should take a bath or shave your face.

Though Red Dead Redemption 2 offers plenty of chances to take on other characters in a violent manner, if you're looking to settle conflicts with random characters out in the world, consider trying a more civil approach first by talking them down before drawing your guns. For example, if you happen to accidentally run over a civilian or a traveler gets wary of you, try focusing on them and seeing if you can defuse the situation first by talking them down. If that doesn't work and guns get drawn, you can also aim your weapon and press up on the D-Pad to aim your weapon in the air and fire a warning shot. This is more than enough to get the message across that you shouldn't be messed with and can scare other characters away, but without drawing any bloodshed.

Now, while I enjoy that Red Dead Redemption 2 has built in so many things that force you to slow down, I think it's important to note that this probably isn't something I would want to see from every video game in existence. Trust me, I enjoy how streamlined most other games are now as much as the next guy. But in Red Dead Redemption 2 , I think I've started to see early on in my playthrough the larger purpose that Rockstar has with all of these added elements to the game.


The Wild West is the perfect setting for Rockstar’s Director Mode. Director Mode, made popular by the ridiculous videos created on GTA V , gives players the ability to reload clips and edit the camera to turn playthroughs into cinematic mini movies. With online capabilities, friends would be able to film intense and intricate stories. Getting to recreate scenes from classic Western movies would be a joy. Whether it’s a shootout at the OK Corral in Tombstone or a drawn out train robbery, players are going to feel like click the next web page stars of their own Western action movies. Players should even be able to record multiplayer deathmatches and races and turn their closest victories into suspenseful shorts. What better way to show off and brag to friends about sharpshooter ski


While the map has yet to be released for Red Dead Redemption 2 , one can assume that there will be many bodies of water featured, much like in the previous game. Unfortunately, the bodies of water that were featured, mainly the San Luis River, were pretty static and mostly just served as barriers to parts of the map yet to be unlocked. The truth is, during the time of Frontier’s men, boats were an essential mode of transportation. Getting to paddle down river in a canoe as a giant casino ferry boat passes by would make for a much more fun and immersive experience. Getting to then hijack and send that giant casino ferry boat over a waterfall would just be the violent cherry up


Red Dead Redemption was not only one of 2010’s best selling games , it was one of the most critically acclaimed games of the year . The compelling story, detailed game mechanics, and the vast swathes of dangerous wilderness kept players invested for years after its release. The sandbox world of the wild West gave players their own version of Westworld to explore, free to capture bounties holed up in the mountains or aid revolutions south of the border to their heart’s desire. The random encounters riddled across the map kept players on their toes while making the world feel more real and chaotic. And that was all only in the single player version of g